Paragon
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Systems

Chat

The default ROBLOX chat puts every message from every player in one column. Ours keeps a conversation between the people having it.

What your character says, and what you say, are not the same channel

In character and out of character

Two separate channels with two separate looks, so nobody has to guess whether a line was spoken by a person or a player. Out of character talk stays out of the scene.

Speech has range

Local speech reaches the people standing near you and nobody else. Move closer to hear more, walk away to leave the conversation behind.

Readable at a glance

Names, channels and message types are styled so a busy scene stays legible, and the log is kept short enough to follow while you are moving.