Paragon
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Systems

Vehicles

Cars are built on raycast suspension rather than stock ROBLOX physics, because a world you drive across should feel like it has a surface.

Weight, grip, and a road that pushes back

Suspension you can feel

Each wheel casts to the ground and carries its share of the load, so the body leans into corners, dips under braking and settles after a bump instead of skating over it.

Grip and slip

Traction is handled per wheel. Push too hard into a turn and the back steps out, which is catchable once you have a feel for it.

Different cars drive differently

Mass, ride height, power and spring rates are set per vehicle, so a work truck and a coupe do not share a personality.

Built for roleplay, not lap times

Speeds and handling are tuned for driving through a town with other people in it, at a pace where a scene can happen through a car window.